Path of exile necromancer golem vs skeleton
You should look at minion general damage increase, especially Cold Damage and Critical Strikes. Here you can increase the damage and durability of your minions even further by allocating your points accordingly. Rite of Undeath - it massively increases your Elemental and Necrotic Resistances while granting these types of Damage to your MinionsĪcolyte and Lich Skill Trees are simple and do not deviate much from any other minion builds, you take mostly what's necessary and move on to the Necromancer Skill Tree.Blades of the Forlorn - minions have higher Critical Strike Multiplier, Chance to Chill, and Cold Damage, another very important Passive.Heresy - 10 Intelligence and 50% increased minion crit chance.River of Bones - it's one of the most important Passives, it increases Crit Chance and Leech from Critical Strikes for you and your minions, it also increases Freeze Rate Multiplier for them by 100%.Frantic Summons - it grants you and your minions more Cast and Attack Speed.Mortal Tether - 150% more minion health, it makes them much more durable.Risen Army - Minion Damage, Minion Attack Speed, and Minion Cast Speed.Apocrypha - 10 Intelligence and 20% increased Mana regen - both stats are in high demand in this build.Dark Rituals - more Attack and Cast Speed for you and your minions.Forbidden Knowledge -provides you with a solid amount of Necrotic Resistance and gives you 7 Intelligence, a very important Attribute.Blood Aura - it simply increases minion damage very efficiently.High damage - capable of dealing with the end-game content You can also check our other Last Epoch builds and character guides Rip Blood grants a lof of Ward on each cast.The build plays smoothly and requires little to no input from the player, just the occasional summoning of the minions and casting Rip Blood.Ĭheck this build on Last Epoch's Build planner: Summon Skeleton Necromancer Build for Last Epoch
The build is straightforward, it requires you to have high Minion Damage, Minion Cast Speed, Minion Spell Damage (for mages), Minion Physical Damage (for archers), Minion Cold Damage, and Minion Crit Chance. the role of the Golem is to keep the enemies occupied by attacking him and taking the damage while Skeletons, supported by Dread Shade, obliterate the opponents in range. The minions in use are Bone Golem turned into Spectral Golem, Skeletal Mage turned into Cryomancers, Skeleton Archers, and the Dread Shade. Which a lot of ranged minions constantly dealing damage from a distance, the build is one of the safest there is, additional defenses are resulting in a very durable character able to stroll through the end-game content. It uses Skeletal Mages and Skeleton Archers to deal Cold Damage. The build presented in this guide is an example of a Ranged Minion Necromancer archetype.
#PATH OF EXILE NECROMANCER GOLEM VS SKELETON PATCH#
Acolyte/Necromancer Build Updated for Patch 0.8.21